Options that control the behavior of gatedEffect.

interface GatedEffectOptions {
    allowSignalWrites?: boolean;
    debugName?: string;
    filter?: () => boolean;
    forceRoot?: true;
    injector?: Injector;
    manualCleanup?: boolean;
    start?: () => boolean;
    times?: number;
    until?: () => boolean;
}

Hierarchy

  • CreateEffectOptions
    • GatedEffectOptions

Properties

allowSignalWrites?: boolean

no longer required, signal writes are allowed by default.

debugName?: string

A debug name for the effect. Used in Angular DevTools to identify the effect.

filter?: () => boolean

Prevents execution of the effect if this returns false.

forceRoot?: true

Always create a root effect (which is scheduled as a microtask) regardless of whether effect is called within a component.

injector?: Injector

The Injector in which to create the effect.

If this is not provided, the current injection context will be used instead (via inject).

manualCleanup?: boolean

Whether the effect should require manual cleanup.

If this is false (the default) the effect will automatically register itself to be cleaned up with the current DestroyRef.

start?: () => boolean

A condition that will prevent the effect from running until it is true.
Once it is true once, it will not be checked again.

times?: number

The number of times the effect should run.
Only increments if the effect function is run, so occasions where filter or start return false aren't counted.
If until is also set, then whichever comes first will terminate the effect.

until?: () => boolean

A condition that will terminate the effect.
If times is also set, then whichever comes first will terminate the effect.