A constant or ReactiveSource that emits how long until the timer is due.
Optional
intervalTime: null | ValueSource<number>An optional constant or ReactiveSource that emits how long until the timer is due after the initial time was emitted.
Optional
options: TimerSignalOptionsAn optional object that affects behavior of the signal.
const dueInASecond = timerSignal(1000);
const dueEverySecond = timerSignal(1000, 1000);
const dueTime = computed(() => 500 + dueEverySecond() * 50);
const adjustableDueTime = timerSignal(dueTime, dueTime);
effect(() => console.log('due in a second', dueInASecond()));
effect(() => console.log('due every second', dueEverySecond()));
effect(() => console.log('due every second', adjustableDueTime()));
Creates a signal that acts either a timer or interval. Emitting increasing numbers for each iteration, starting with an initial 0. Using a ReactiveSource as a parameter will cause the timer to immediately emit if it is reduced to an amount that would move due time into the past.