A readonly signal with methods to affect execution created from timerSignal.

interface TimerSignal {
    [SIGNAL]: unknown;
    state: Signal<TimerSignalStatus>;
    pause(): void;
    restart(): void;
    resume(): void;
    (): number;
}

Hierarchy

  • Signal<number>
    • TimerSignal

Methods

Properties

Methods

Properties

[SIGNAL]: unknown
state: Signal<TimerSignalStatus>

The status of the timer as a signal.